/****************************************************************************
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**
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** Copyright (C) 2020 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Quick 3D.
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**
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** $QT_BEGIN_LICENSE:GPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 or (at your option) any later version
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** approved by the KDE Free Qt Foundation. The licenses are as published by
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** the Free Software Foundation and appearing in the file LICENSE.GPL3
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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import QtQuick 2.15
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import HelperWidgets 2.0
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import QtQuick.Layouts 1.12
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Column {
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width: parent.width
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Section {
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caption: qsTr("Custom Material")
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width: parent.width
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SectionLayout {
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Label {
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text: qsTr("Transparency")
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tooltip: qsTr("Specifies if the material has transparency.")
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}
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SecondColumnLayout {
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CheckBox {
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text: backendValues.hasTransparency.valueToString
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backendValue: backendValues.hasTransparency
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Layout.fillWidth: true
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}
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}
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Label {
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text: qsTr("Refraction")
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tooltip: qsTr("Specifies if the material has refraction.")
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}
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SecondColumnLayout {
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CheckBox {
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text: backendValues.hasRefraction.valueToString
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backendValue: backendValues.hasRefraction
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Layout.fillWidth: true
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}
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}
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Label {
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text: qsTr("Always Dirty")
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tooltip: qsTr("Specifies if the material needs to be refreshed every time it is used.")
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}
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SecondColumnLayout {
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CheckBox {
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text: backendValues.alwaysDirty.valueToString
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backendValue: backendValues.alwaysDirty
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Layout.fillWidth: true
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}
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}
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Label {
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text: qsTr("Shader Info")
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tooltip: qsTr("Shader info for the material.")
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}
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SecondColumnLayout {
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IdComboBox {
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typeFilter: "QtQuick3D.ShaderInfo"
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Layout.fillWidth: true
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backendValue: backendValues.shaderInfo
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}
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}
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Label {
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text: qsTr("Passes")
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tooltip: qsTr("Render passes of the material.")
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}
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SecondColumnLayout {
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EditableListView {
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backendValue: backendValues.passes
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model: backendValues.passes.expressionAsList
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Layout.fillWidth: true
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typeFilter: "QtQuick3D.Pass"
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onAdd: function(value) { backendValues.passes.idListAdd(value) }
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onRemove: function(idx) { backendValues.passes.idListRemove(idx) }
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onReplace: function (idx, value) { backendValues.passes.idListReplace(idx, value) }
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}
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}
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}
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}
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Section {
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// Copied from quick3d's MaterialSection.qml
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caption: qsTr("Material")
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width: parent.width
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SectionLayout {
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Label {
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text: qsTr("Light Probe")
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tooltip: qsTr("Defines a texture for overriding or setting an image based lighting texture for use with this material.")
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}
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SecondColumnLayout {
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IdComboBox {
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typeFilter: "QtQuick3D.Texture"
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Layout.fillWidth: true
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backendValue: backendValues.lightProbe
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}
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}
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Label {
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text: qsTr("Displacement Map")
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tooltip: qsTr("Defines a grayscale image used to offset the vertices of geometry across the surface of the material.")
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}
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SecondColumnLayout {
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IdComboBox {
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typeFilter: "QtQuick3D.Texture"
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Layout.fillWidth: true
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backendValue: backendValues.displacementMap
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}
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}
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Label {
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text: qsTr("Displacement Amount")
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tooltip: qsTr("Controls the offset amount for the displacement map.")
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}
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SecondColumnLayout {
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SpinBox {
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maximumValue: 9999999
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minimumValue: -9999999
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realDragRange: 5000
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decimals: 0
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backendValue: backendValues.displacementAmount
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Layout.fillWidth: true
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}
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}
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Label {
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text: qsTr("Culling Mode")
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tooltip: qsTr("Defines whether culling is enabled and which mode is actually enabled.")
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}
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ComboBox {
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scope: "Material"
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model: ["BackFaceCulling", "FrontFaceCulling", "NoCulling"]
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backendValue: backendValues.cullMode
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Layout.fillWidth: true
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}
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}
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}
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}
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