/****************************************************************************
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**
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** Copyright (C) 2020 The Qt Company Ltd.
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** Contact: https://www.qt.io/licensing/
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**
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** This file is part of Qt Quick 3D.
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**
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** $QT_BEGIN_LICENSE:GPL$
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** Commercial License Usage
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** Licensees holding valid commercial Qt licenses may use this file in
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** accordance with the commercial license agreement provided with the
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** Software or, alternatively, in accordance with the terms contained in
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** a written agreement between you and The Qt Company. For licensing terms
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** and conditions see https://www.qt.io/terms-conditions. For further
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** information use the contact form at https://www.qt.io/contact-us.
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**
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** GNU General Public License Usage
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** Alternatively, this file may be used under the terms of the GNU
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** General Public License version 3 or (at your option) any later version
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** approved by the KDE Free Qt Foundation. The licenses are as published by
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** the Free Software Foundation and appearing in the file LICENSE.GPL3
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** included in the packaging of this file. Please review the following
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** information to ensure the GNU General Public License requirements will
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** be met: https://www.gnu.org/licenses/gpl-3.0.html.
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**
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** $QT_END_LICENSE$
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**
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****************************************************************************/
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import QtQuick 2.15
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import HelperWidgets 2.0
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import QtQuick.Layouts 1.12
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import StudioTheme 1.0 as StudioTheme
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Column {
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id: materialRoot
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width: parent.width
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property int labelWidth: 10
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property int labelSpinBoxSpacing: 0
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property int spinBoxMinimumWidth: 120
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Section {
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caption: qsTr("Environment Map")
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width: parent.width
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SectionLayout {
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Label {
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text: qsTr("Enabled")
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tooltip: qsTr("Specifies if the environment map is enabled.")
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}
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SecondColumnLayout {
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CheckBox {
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text: backendValues.uEnvironmentMappingEnabled.valueToString
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backendValue: backendValues.uEnvironmentMappingEnabled
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Layout.fillWidth: true
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}
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}
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Label {
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text: qsTr("Texture")
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tooltip: qsTr("Defines a texture for environment map.")
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}
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SecondColumnLayout {
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IdComboBox {
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typeFilter: "QtQuick3D.Texture"
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Layout.fillWidth: true
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backendValue: backendValues.uEnvironmentTexture_texture
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defaultItem: qsTr("Default")
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}
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}
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}
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}
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Section {
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caption: qsTr("Shadow Map")
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width: parent.width
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SectionLayout {
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Label {
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text: qsTr("Enabled")
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tooltip: qsTr("Specifies if the shadow map is enabled.")
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}
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SecondColumnLayout {
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CheckBox {
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text: backendValues.uShadowMappingEnabled.valueToString
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backendValue: backendValues.uShadowMappingEnabled
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Layout.fillWidth: true
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}
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}
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Label {
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text: qsTr("Texture")
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tooltip: qsTr("Defines a texture for shadow map.")
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}
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SecondColumnLayout {
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IdComboBox {
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typeFilter: "QtQuick3D.Texture"
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Layout.fillWidth: true
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backendValue: backendValues.uBakedShadowTexture_texture
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defaultItem: qsTr("Default")
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}
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}
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}
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}
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Section {
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caption: qsTr("Glass Color")
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width: parent.width
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ColorEditor {
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caption: qsTr("Glass Color")
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backendValue: backendValues.glass_color
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supportGradient: false
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isVector3D: true
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Layout.fillWidth: true
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}
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}
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Section {
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caption: qsTr("Bump")
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width: parent.width
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ColumnLayout {
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width: parent.width - 16
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SectionLayout {
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Label {
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text: qsTr("Scale")
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tooltip: qsTr("Set the scale of the bump bands.")
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}
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SecondColumnLayout {
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SpinBox {
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maximumValue: 5
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minimumValue: 0
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decimals: 2
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stepSize: 0.1
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backendValue: backendValues.bumpScale
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Layout.fillWidth: true
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}
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}
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Label {
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text: qsTr("Bands")
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tooltip: qsTr("Set the number of the bump bands.")
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}
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SecondColumnLayout {
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SpinBox {
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maximumValue: 10
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minimumValue: 0
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decimals: 0
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backendValue: backendValues.bumpBands
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Layout.fillWidth: true
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}
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}
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}
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ColumnLayout {
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width: parent.width
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Label {
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width: 100
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text: qsTr("Coordinates")
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tooltip: qsTr("Sets the bump coordinates of the refraction.")
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}
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RowLayout {
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spacing: materialRoot.labelSpinBoxSpacing
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Label {
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text: qsTr("X")
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width: materialRoot.labelWidth
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color: StudioTheme.Values.theme3DAxisXColor
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}
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SpinBox {
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maximumValue: 10000
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minimumValue: 0
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realDragRange: 1000
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decimals: 2
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backendValue: backendValues.bumpCoords_x
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Layout.fillWidth: true
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Layout.minimumWidth: materialRoot.spinBoxMinimumWidth
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}
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}
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RowLayout {
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spacing: materialRoot.labelSpinBoxSpacing
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Label {
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text: qsTr("Y")
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width: materialRoot.labelWidth
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color: StudioTheme.Values.theme3DAxisYColor
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}
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SpinBox {
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maximumValue: 10000
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minimumValue: 0
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realDragRange: 1000
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decimals: 2
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backendValue: backendValues.bumpCoords_y
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Layout.fillWidth: true
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Layout.minimumWidth: materialRoot.spinBoxMinimumWidth
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}
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}
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RowLayout {
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spacing: materialRoot.labelSpinBoxSpacing
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Label {
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text: qsTr("Z")
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width: materialRoot.labelWidth
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color: StudioTheme.Values.theme3DAxisZColor
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}
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SpinBox {
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maximumValue: 10000
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minimumValue: 0
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realDragRange: 1000
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decimals: 2
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backendValue: backendValues.bumpCoords_z
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Layout.fillWidth: true
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Layout.minimumWidth: materialRoot.spinBoxMinimumWidth
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}
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}
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}
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}
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}
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Section {
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caption: qsTr("General")
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width: parent.width
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SectionLayout {
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Label {
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text: qsTr("Roughness")
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tooltip: qsTr("Set the material roughness.")
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}
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SecondColumnLayout {
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SpinBox {
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maximumValue: 1
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minimumValue: 0
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decimals: 2
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stepSize: 0.1
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backendValue: backendValues.roughness
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Layout.fillWidth: true
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}
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}
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Label {
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text: qsTr("Blur Size")
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tooltip: qsTr("Set the amount of blurring behind the glass.")
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}
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SecondColumnLayout {
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SpinBox {
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maximumValue: 50
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minimumValue: 0
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decimals: 2
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backendValue: backendValues.blur_size
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Layout.fillWidth: true
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}
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}
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Label {
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text: qsTr("Fresnel Power")
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tooltip: qsTr("Set the fresnel power of the material.")
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}
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SecondColumnLayout {
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SpinBox {
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maximumValue: 100
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minimumValue: 0
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decimals: 2
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backendValue: backendValues.uFresnelPower
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Layout.fillWidth: true
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}
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}
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Label {
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text: qsTr("Reflectivity")
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tooltip: qsTr("Set the reflectivity of the material.")
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}
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SecondColumnLayout {
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SpinBox {
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maximumValue: 1
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minimumValue: 0
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decimals: 2
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stepSize: 0.1
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backendValue: backendValues.reflectivity_amount
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Layout.fillWidth: true
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}
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}
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Label {
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text: qsTr("Index of Refraction")
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tooltip: qsTr("Set the index of refraction for the material.")
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}
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SecondColumnLayout {
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SpinBox {
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maximumValue: 2.1
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minimumValue: 1.4
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decimals: 2
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stepSize: 0.1
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backendValue: backendValues.glass_ior
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Layout.fillWidth: true
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}
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}
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}
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}
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Section {
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caption: qsTr("Noise")
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width: parent.width
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ColumnLayout {
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width: parent.width - 16
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SectionLayout {
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Label {
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text: qsTr("Scale")
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tooltip: qsTr("Set the noise scale.")
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}
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SecondColumnLayout {
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SpinBox {
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maximumValue: 40
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minimumValue: 0
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decimals: 2
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backendValue: backendValues.noiseScale
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Layout.fillWidth: true
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}
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}
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}
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ColumnLayout {
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width: parent.width
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Label {
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width: 100
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text: qsTr("Coordinates")
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tooltip: qsTr("Sets the noise coordinates.")
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}
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RowLayout {
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spacing: materialRoot.labelSpinBoxSpacing
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Label {
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text: qsTr("X")
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width: materialRoot.labelWidth
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color: StudioTheme.Values.theme3DAxisXColor
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}
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SpinBox {
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maximumValue: 10000
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minimumValue: 0
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realDragRange: 1000
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decimals: 2
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backendValue: backendValues.noiseCoords_x
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Layout.fillWidth: true
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Layout.minimumWidth: materialRoot.spinBoxMinimumWidth
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}
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}
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RowLayout {
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spacing: materialRoot.labelSpinBoxSpacing
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Label {
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text: qsTr("Y")
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width: materialRoot.labelWidth
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color: StudioTheme.Values.theme3DAxisYColor
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}
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SpinBox {
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maximumValue: 10000
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minimumValue: 0
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realDragRange: 1000
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decimals: 2
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backendValue: backendValues.noiseCoords_y
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Layout.fillWidth: true
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Layout.minimumWidth: materialRoot.spinBoxMinimumWidth
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}
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}
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RowLayout {
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spacing: materialRoot.labelSpinBoxSpacing
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Label {
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text: qsTr("Z")
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width: materialRoot.labelWidth
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color: StudioTheme.Values.theme3DAxisZColor
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}
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SpinBox {
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maximumValue: 10000
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minimumValue: 0
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realDragRange: 1000
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decimals: 2
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backendValue: backendValues.noiseCoords_z
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Layout.fillWidth: true
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Layout.minimumWidth: materialRoot.spinBoxMinimumWidth
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}
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}
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}
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}
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}
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Section {
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caption: qsTr("Random Gradient Maps")
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width: parent.width
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SectionLayout {
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Label {
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text: qsTr("1D")
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tooltip: qsTr("Defines a texture map used to create the random bumpiness of the material.")
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}
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SecondColumnLayout {
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IdComboBox {
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typeFilter: "QtQuick3D.Texture"
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Layout.fillWidth: true
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backendValue: backendValues.randomGradient1D_texture
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defaultItem: qsTr("Default")
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}
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}
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Label {
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text: qsTr("2D")
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tooltip: qsTr("Defines a texture map used to create the random bumpiness of the material.")
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}
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SecondColumnLayout {
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IdComboBox {
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typeFilter: "QtQuick3D.Texture"
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Layout.fillWidth: true
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backendValue: backendValues.randomGradient2D_texture
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defaultItem: qsTr("Default")
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}
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}
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Label {
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text: qsTr("3D")
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tooltip: qsTr("Defines a texture map used to create the random bumpiness of the material.")
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}
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SecondColumnLayout {
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IdComboBox {
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typeFilter: "QtQuick3D.Texture"
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Layout.fillWidth: true
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backendValue: backendValues.randomGradient3D_texture
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defaultItem: qsTr("Default")
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}
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}
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Label {
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text: qsTr("4D")
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tooltip: qsTr("Defines a texture map used to create the random bumpiness of the material.")
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}
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SecondColumnLayout {
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IdComboBox {
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typeFilter: "QtQuick3D.Texture"
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Layout.fillWidth: true
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backendValue: backendValues.randomGradient4D_texture
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defaultItem: qsTr("Default")
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}
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}
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}
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}
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}
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